Especially important in Multiplayer where front lines have many units in them. If you build air, you do it for strategic bombing or supporting your ships. I know GB can get a national focus making their fighters 10% cheaper to build, which probably helps out. Then, prepare for an actual naval invasion in which you replace the strat bombers with CAS. The maximum number of planes allowed to join a land battle is 3[2] times the used enemy frontage as a base value. Heavy tanks are much more expensive than Medium Tanks, and suffer from very harsh combat penalties in many terrain types. They may get targeted by naval anti-air. Similar to air superiority, but does not engage enemy fighters and stays on the ground if no enemy bombers are active. If yes, then what's the point in picking the day bombing branch unless you really. New comments cannot be posted and votes cannot be cast. Up to -35% defense/breakthrough to enemy divisions. i was responding to that second part. Carefully consider the opportunity cost of committing many factories to a strategic bombing campaign. New comments cannot be posted and votes cannot be cast. The effective and hard cap that scout planes can contribute to intel are. Its a simple game, CAS is better but TAC has more range which you hardly ever need thus CAS it is then usually. Press J to jump to the feed. This detection percentage is modified by other variables. Naval strike. It still gives +20% strat bombing compared to day bombing's +30%, which isn't that much less if you factor in the additional +20% from the final doctrine tech (so you're looking at +40% vs. +50%), while also giving you a -50% modifier to strat bombing during the night which should result in overall higher damage when bombing full-time (and especially when only bombing during the night, obviously). A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. How quickly you build intel isn't clear, but adding more scout planes to an air wing reliably increases the rate at which intel is generated. 28% comes from the spy network (2 agents in Italy). Only start building tanks when you have achieved full air superiority! Air wings have a base 4% chance to detect or find an enemy fleet. Interactive corporate website. I love tac bombers. They are state-wide buildings, which may be constructed or repaired at the Construction screen. New comments cannot be posted and votes cannot be cast. While either the strategic air or navy map mode is selected, hovering the cursor over a region containing mines will show the number of mines that have been laid, along with the number of enemy ships damaged or sunk by the mines. However, different models of plane within the same type (e.g. Espaol - Latinoamrica (Spanish - Latin America), https://en.wikipedia.org/wiki/Strategic_bomber#Interwar/World_War_II. This mission is equivalent to the naval strike mission, but with increased effectiveness and losses. Unless anything has changed, the prime reason they are effective is because they bomb all the airfields in a strategic region first, crippling the defender's ability to respond with fighters and after that they just turn out free damage every month. An air wing may be assigned up to one ace only. To make a long story short fighters+naval bombers can defend 1 sea zone away from an airfield and tactical bombers+heavy fighters can defend up to 2 sea . Port strike. Dropping a nuke is done from the Default Map view. on average half as much) but at least one plane always gets shot down. This page was last edited on 21 February 2023, at 12:35. Moving to an allied or enemy province in bad weather or bad terrain. Pilot exercises can be used to gain experience for the air wing and to gain national air experience. When an air base gets captured, planes automatically relocate to other air bases if available and won't be lost. Drops supply from the air to units without supply, preventing attrition to your units. I don't actually think there is a real defence against them, given that any player that seriously uses them will throw 20k+ at you at once - enough to destroy every building in the entire continental USA in a week or so. For a better experience, please enable JavaScript in your browser before proceeding. Close air support, also known as air support or ground support, is the use of aircraft to assist troops in land combat. Is this true? (this information is out of date the By Blood Alone DLC completely changed air technology). They can perform Close Air Support, Naval Strike, and Port Strike air missions. None of the plane's attributes have an influence on the effectiveness of anti-air. When it does, it can shoot down a fraction of attacking planes up to 0.5%[11] (air attack). How so? Its also silly to have to whittle down Britain's nearly 20k plane reserves by 1940. Strategic Bombers are not worth investing in unless you have the capability and resources to make your own Willow Run. In the table below, determine the mission that will be flown by a wing with multiple missions selected by reading the missions from the first line downwards, stopping at the first mission where the condition is true. Are signal company and recon company worth it? What links here; Related changes; Special pages; Printable version; Permanent link; Page information; Ad Space Strategic bombing. At the same time I will be talking a bit about the historical development of the strategic bomber concept.The other part of the series is a Let's Play of \"War in the West\", where we explore target selection and the findings of the Untied States Strategic Bombing Survey. Bomb the infrastructure behind German lines. Sank the entire fleet in like 3 months. An air wing can support any land combat in provinces within its range. The value of strat bombing cannot be underestimated in multiplayer, especially if you have a minor nation with a decent amount of them doing the work for you, like Canada. In this section, well list the most-used types. +1 I agree with everything you said. Honestly, I want those factories when I conquer the territory, and I have no interest in having to repair them when I do. Bomb their country to dust. Naval Bombers are able to perform attacks against enemy ships. 100 odd strat bombers will achieve pretty much nothing, you really do need a respectable amount of them, say 1000+, to have them be of any real effect. r/hoi4. Earthquake relief sale gives you $1000 worth of Steam . This item has been removed from the community because it violates Steam Community & Content Guidelines. The player might: from game file \Hearts of Iron IV\common\buildings\00_buildings.txt, define ACE_EARN_CHANCE_PLANES_MULT = 0.005, ACE_EARN_CHANCE_BASE + (HP * ACE_EARN_CHANCE_PLANES_MULT * 0.1), Defines NBuildings AIRBASE_CAPACITY_MULT = 200, Defines NBuildings ANTI_AIR_SUPERIORITY_MULT = 5.0, Defines NNavy DETECTION_CHANCE_MULT_AIR_SUPERIORITY_BONUS = 0.25, Defines NNavy ENEMY_AIR_SUPERIORITY_IMPACT = -1, Defines NAir PORT_STRIKE_ENEMY_SUPERIORITY_LIMIT = 0.3, Defines NAir STRATEGIC_BOMBER_NUKE_AIR_SUPERIORITY = 0.75, Defines NCountry PARADROP_AIR_SUPERIORITY_RATIO = 0.7, https://hoi4.paradoxwikis.com/index.php?title=Air_warfare&oldid=58447, Play Bombed Germany a bunch so their economy sucked. With 48 CAS present, the bonus would be +22.2%. The ratio is non-linear, at high levels of air superiority you need to add substantially more planes to increase air superiority by 1%. It costs 5 army xp to add or remove a batallion, and 10 army xp for a support company. [14], Available for: Fighter (needs to be unlocked by country rule). Strats can completely cripple the enemy, but requires a lot of IC. All you have to do is click on the province that you want to attack, and then the nuke icon at the bottom of its window. Wings with this mission will participate in land combat throughout the strategic region. Damage will reduce the capacity the base can hold until repaired. Wings of 500 bomb the shit out of any zone. It is possible to have a 1940 plane at the start of 1939! The technology, Aerial Minesweeping, must be researched before aircraft will become capable of detecting and neutralizing enemy naval mines. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods . While playing one thing I have had difficulty judging is the effectiveness of strategic bombing. Logistics strike. Railway guns decrease enemy attack, defense and entrenchment. A division consists of 5 combat regiments and 5 support companies. Is the strat bombers worth it. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. 90% -> 99%. If your target is beyond CAS range, then you can have 10K CAS and theyre useless. They can perform Air Superiority and Interception air missions. Wings with this mission provide supply to assigned ground troops if land-based supply is insufficient. For example, in the earlier example with a maximum of 54 CAS, if 27 planes were in the battle, the attack bonus would be +12.5% (27 / 54 * 25%). @Kayzer Light, Medium, Heavy, Amphibious tanks should all use the same division template: Those designs are a trade-off between offensive power (tank) VS. Org/HP (motorized/mechanized). The main argument against their use is that they are massive overkill is most cases when you're playing versus AI. there is no (functional) mechanic in game for escorts/escort efficiency. I sieged down the UK by using thousands of strategic bombers to destroy everything on the island. The naval base itself will get damaged as well during successful attacks, but empty bases cannot get attacked. Cripple that economy. At 4000 allied planes versus 500 enemy planes, adding 1000 planes to the allied side only increases allied air superiority by 1.3 percentage points. Also, is producing lots of naval bombers and putting them on naval strike . could you retest it in the arctic? If the enemy air region is heavily defended with fighters, the bombers may need to be escorted. https://forum.paradoxplaza.com/forug-and-strategic-bombers.1450114/post-27193574. An air wing may be created only if there are sufficient planes and service manpower available. It's totally overkill against AI but in multiplayer you should produce them if you're one of the big 3 (USA, Germany, UK). I only have 25+50 hours in the game though, so would love for someone more experienced to chime in. Creating a variant of mechanized equipment can reduce its cost from 8 to 4 IC, halving its cost. in the air region without regard to the number of air wings present. Light tanks have virtually no armor and a low cost. Creating divisions is one of the most important aspects of Hearts of Iron IV. For example, if a NAV1 hits a heavy cruiser 1, the NAV1 will do 1.5 points of damage. Redirect page. Solution? on Paradox technology, Legal They're generally pretty useless. For this reason it is advised to hold air superiority as much as possible. World War II bombers were inaccurate, and therefore the amount of bomb damage varies greatly from day to day. The 'max Speed' is just the base speed of a division; when travelling, this number is typically lower due to various modifiers. There's probably also a fair bit of LL going on as well. the infantry category). I take it it destroys factories, but how does it affect other players more than the AI? The only times they shine is if you allow the Allies and Soviet Union to fully mobilize against you as an Axis powerbut people around here have an extreme aversion to mid-war scenarios where the game actually presents something that offers more resistance than a dried-up old rubber band. Do bombers attack equally during day and night and are modifiers calculated like in land combat, meaning the -50% night penalty will equal an average +25% efficiency? So having more support arty by having smaller divisions, boosted by SF (right) would be good. I once trapped virtually the entire British navy in the Mediterranean as Axis France. It still gives +20% strat bombing compared to day bombing's +30%, which isn't that much less if you factor in the additional +20% from the final doctrine tech (so you're looking at +40% vs. +50%), while also giving you a -50% modifier to strat bombing during the night . By that point, every plane they had suffered a 100% overcrowded airfield penalty, and all of their units suffered from attrition. Retweet. Tac bombers can fly in from super far away. If in a mp game yes, vs ai no. Valve Corporation. The maximum allowed CAS in the battle is adjusted by the type of terrain in the province where the land battle takes place (see the "enemy air superiority" column). Trains your pilots, increasing the stats of the planes in the air wing, at the cost of some accident losses and fuel usage. The stats of a unit are displayed when editing a unit in the template designer, and the current stats of a division in the field can be inspected by clicking on their icon. supposedly this was fixed in v1.9.1 in an. Does this modifier work ? You underestimate AI Tibet's power. meanwhile if you just take the right side you're only getting a 30% bonus. military factories. I am struggling to find a reason to get purely strategic bombers when a tac bomber can do the same job plus do ground. Press question mark to learn the rest of the keyboard shortcuts. Like their lighter counterparts, Heavy Fighters can perform Air Superiority and Interception air missions. Fleet frontage is calculated from the total hit points (HP or health) of the enemy fleet divided by 20. Air wings are a group of planes forming an air unit attached to an air base. Interception. Use transport planes to supply your troops advancing into enemy territory: railroads require quite some time to repair themselves. All this bomber does is Strategic Bombing, with modules on it that amplify its night-time effectiveness, and an armor plate (optional) to make it take fewer losses. Through research, the engineering team will also increase the general attack and defense of the division, particularly in rough terrain, i.e. Redirect to: Air technology#Strategic Bomber; Retrieved from "https://hoi4 . There is also a Reorganize option that allows greater control over moving planes between two or more wings of the same type. That's actually what the US and Britain did prior to D-Day. The tooltip for the air base shows the total number of planes located there (and a list of the countries with air wings and the types of planes). These apply on the small airframe, since the small airframe is used as CAS. JavaScript is disabled. All rights reserved. A port strike mission is an air attack against enemy ships located in a naval base. If the player does not control any bases within a region that they are attacking, then they are at a considerable disadvantage to their enemies, who do have control. Press question mark to learn the rest of the keyboard shortcuts. Are tactical bombers worth it hoi4? That will allow them to redeploy wings with up to 200 planes to be located within the region. In order to unlock these airframes, jet engines in the engineering technology research tree must already be researched. ac valhalla asgard choices thor tyr or freyja, 25 Febbraio 2023 , 25 Febbraio 2023 Lovenought 6 yr. ago. The details pane of that window provides numbers across a long time frame. Is there any data out there about how much damage bombers can do to their targets and how much of an effect that has on the nati9n being bombed? Each plane can give up to 0.2 supplies, meaning a full wing of 100 can give 20 supply. All planes in an air wing must be of the same type; it is not possible to mix fighters with bombers, for example. TAC bombers have a horrendous strat bombing stat. It is not just a problem of strategic bombers as a whole but there are also no specific missions for tactical air, which is a lot more accurate. All types of planes may be located at these air bases, including carrier-capable models. Each air wing's air power is its number of planes, multiplied by the superiority power above and its mission efficiency. on Paradox technology, Legal A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Does this work ? Attrition losses are also relatively larger for small divisions, and they are quite impractical to use, requiring lots of them. Ai is so shit you dont need any strat. A region's air superiority is determined by comparing your air power (plus allies) to the enemy's air power. The only problem at the moment in single player is the AI isn't good enough to threaten you like a human player would, and you're usually conquering too fast for strategic bombers to do anything other than destroy the factories you're about to conquer. At the same time I will . Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. Strategic bombers can be fought in the air by fighters. The mission flown will be the first one in priority order, as shown in the left-to-right order of the buttons in the air UI. This meant that Germany didn't have the infrastructure to move supplies and units easily, as well as not being able to produce more, which is a big problem especially in the late game. At 50% over capacity, the penalty reaches 100%, so it is very important to manage the available capacity. They said they have fixed this for the 1.4 update but it should still play a large role. Every 1 point of air superiority advantage in a strategic region gives a +0.7% air support penalty (called enemy air superiority on the combat screen) to enemy land combat defense and breakthrough. Heavy fighter: These typically have more range and damage than fighters. The technology, Aerial Minelaying, must be researched before aircraft will become capable of air dropping naval mines.

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hoi4 strategic bombers worth it